Friday, January 6, 2017

Blog 4: Goals for 2017 and further...

I thought it would be nice to write about what kind of goals I set for myself to accomplish this year. Got a few of them I wanted to share with the world, so sit tight, grab a drink, maybe some cravity cravings and keep on reading!

First goal I have in 2017 is finishing up my EP. It’s called Blue Sun/Bolder EP and consists of two tracks. Both are almost ready for mixdown and need a little bit more tweaking in the sounddesign part.

Second goal is of course graduating from SAE with excellent grades, new friends, more experience and a new road ahead in the world of audio. This year I want to record some bands, learning microphone placement, how rooms work, mix acoustic soundsources and learn how to proper master a track.  I know most of the theory, but doing is still on my agenda. With the experience I have gained from SAE my ambition is to start up my own company to do mixdowns and mastering services.  The perfect year to exploit myself and pushing it to the limit.

The third goal is  to start up a Youtube channel with our podcast series named Drone Existence to explain different topics about creating techno music. Some topics how to layer a kick, how does a certain plugin work, how does a synthsizer work, analog vs digital equipment and so on.


I got a few more, but those I will save up for another day!

Blog 3: Getting Organized!

As the title suggests this is my biggest weakness. I don’t like to write everything out, but just to start on a project and see where it lands. This works in producing music, but not in projects like organizing an event or start up a company. Luckily for me I have people around I have met in the last years who’re a big help to get me organized.

Next to getting organized I always had the problem of starting a project and finish it. The idea’s are there, but sometimes I lack the discpline to actually begin and finish it. I like to dream about how I want something to be, but realising it is sometimes a real struggle for me. The reason for this is that I’m afraid it’s not good enough, I always want it to be the best of the best and that is not being realistic. So the last year I really worked on this and I try to let things go and give it the stamp of a finished product.


I think these are my biggest weaknesses and I will always have to give 50% more then the usual 200%!

Blog 2: RESPECT THE SKILLS!

I started studying on the Hogeschool van Amsterdam and chose the perfect course to express creativity. At least that’s what I’ve been told the first three years. Yes, it was a management course in Human Resources. In the beginning I was fine with it, but when years passed by I became really bored with it. I found out in the third year when I got an internship at a payroll company Human Resources was not my thing. And I quited.

Of course the three years spending there were not in vane. I learned a lot about Human Resources. 

While I did the study I DJed, organized events and produced a lot of music. My dream was there what I wanted to do. Bring people together thru music, make music and play it out loud for people. The only problem was some difficult situations in my life that prevented me from doing it.

Luckily I chose for my own career and started the long road of becoming an audio engineer/producer/DJ. 

After doing the electronic music course at SAE Amsterdam I have found the thing what I want to do. Make music, record different things, mix them and master it.

So not long after finishing the course I got the chance to do a remix for a good friend  of mine. He made a track and I got asked to do my own interpretation on it.


This wasn’t the only track I have been working on. In the electronic music course at SAE I made other tracks as well. I made a track called Mist. It’s a track made with some mystic sounding scapes in there all the way thru. With a steady beat groove underneath it keeps on rolling, untill the melodic stab sequence hits, you get euphoric (at least I am).


I like games a lot, as most people do. I used to play a game on the Sony Playstation (first gen), called Legend of Dragoon. In there the characters called their attack out loud after hitting the enemies on screen. So I thought it would be nice to sample the vocal and use it. Luckily for me the samples are given away for free, so that made my life easier implement it in the track.


For the two original tracks I did the the sounddesign, mixing and mastering all by myself. The remixed track I only did the sounddesign and mixing.

After reading this it may be noticed that I make techno music with a rolling, steady groove topped of with atmospheric strings and pads ready for the dancefloor. This is what I have been doing up till now musicwise.

As mentioned before I also organized events on the beach of Almere and the different clubs Almere has to offer. I only do the event on the beach once a year, because it takes a lot of time to organize it. I obviously learned a lot from doing this. Like getting in contact with the government, acounting, networking, being creative and of course play music.


RESPECT THE SKILLS!

Blog 1: The History of Me

Let’s start with my name; Kelvin de Bruijn. I was born on the beautiful date the 26th of May 1988 and raised in a town called Naarden and moved to the ‘concrete’ city called Almere on my thirteenth lifeyear.

I always had a interest in electronic music. Mostly because it sounded different than natural sounding instruments (guitars, flutes, harps etc) and it felt imperfect, but still warm and defined. Of course this doesn’t mean I don’t like songs with natural sounding instruments.

When I grew up I listened to lots of music. In the beginning mostly what my parents were listening and that was more about 80/90’s stuff. I believe it’s genre is called Eurorave, but I don’t no for sure. What’s in a genres name right?

After that I had a time that I was listening a lot to Metal, Rock, Punk and that kind of stuff.  I really loved it when there was a good guitar solo in the song. I’m not good at remebering track/artist names so that’s a thing to learn in the future.

Then I decided I liked Drum & Bass, Psy Trance, (Real) Progressive House which had a major impact on my life as a listener of music. I really loved the sounds in some of the tracks and the movement of the sound.  It really blew me away how everything came together.

Even that time came to an end and I started listening to the harderstyles of electronic music. At that point I attended a lot of raves at got inflicted with the DJ virus. I bought my first DJ equipment and started to experiment with manipulating music in the form of making mixtapes. Of course those were full of Hardstyle and Hardcore music.

Time passed again and I got bored with the genre, because I felt time stood still in the development of the music. I felt like every single one has the same build, same techniques used, same kicks and so on.

In the mean time I was also listening to a lot of techno and all it’s subgenres. I felt like the music moved and never stood still. It had the most interesting way of interpretating sound. So that’s why I decided to DJ techno from that time on.

With only DJing, you most of the time don’t make it in the world of music. So I started to produce my own tracks, which weren’t really good at the time. I lacked the skills of mixing, understanding audio and implement that in my idea’s.  I tried to enroll for the Herman Brood Academie, but they said I didn’t have the skills yet. So I thought well fuck them I don’t take no for an answer and enrolled for SAE Amsterdam the Electronic Music Course. Here I learned a lot about the creating, crafting and dealing with problems in the mix. Not to forget I got a major creative boost, because I now know how to get idea’s into action.

After graduating on the Electronic Music Course I figured out I want to know more about audio. So that’s when I decided to do the full course of SAE’s audio engineering course. And that’s where we are now!